Practical Rendering and Computation with Direct3D 11
This guide provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first half of the book presents a conceptual introduction to Direct3D 11, discussing the Direct3D 11 rendering and computation pipelines, how they map to the underlying hardware, and all of the major components of the library. The s
Specificaties
ISBN/EAN | 9780367659257 |
Auteur | Jason Zink |
Uitgever | Van Ditmar Boekenimport B.V. |
Taal | Engels |
Uitvoering | Paperback / gebrocheerd |
Pagina's | 648 |
Lengte | |
Breedte |