Computer Graphics Programming in OpenGL with Java
Provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with Java, along with its theoretical foundations. The book has been designed in a colour, 'teach-yourself' format, and is appropriate both for computer science graphics courses, and for professionals interested in mastering 3D graphics skills.
Specificaties
| ISBN/EAN | 9781683927365 |
| Auteur | Scott Gordon |
| Uitgever | Van Ditmar Boekenimport B.V. |
| Taal | Engels |
| Uitvoering | Gebonden in harde band |
| Pagina's | 516 |
| Lengte | |
| Breedte |
